Next up
Development is back I’ve started working on spooky cave again now that my school work is over for the summer. Here are the first couple teirs of spears for the upcoming update. None of the super rare ones are shown :o
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Just a Pico sprite
Terraria
Why walk when you can jump?
My D&D art for my family so far (WIP if you couldn't tell)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Coming Soon...
(sound ON 🔊) We changed the tree harvesting selection sounds. Again.
Should we stop already? Let us know!
Find out more about the game on Steam:
for the past 2 days I finally made the first demo build of shurugami
you can playtest now for yourself here: https://gamejolt.com/games/shurugami/605507
tell me what you think!










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