Game
The Spooky Cave
11 years ago

Update 0.37


This one has a good amount of bug fixes, unfortunately it is a couple days late because of my other obligations. Sorry if you have been having issues or are still having issues.

In addition to bug fixes I also nerfed spirit time but made it faster; Made it so certain npcs only show up on later floors; Made some monsters much harder: Slowed down the bow, but also made it faster; Made good armor rarer; And finally added a secret item.

The game is much harder now … eenjoy! :)



0 comments

Loading...

Next up

Development is back I’ve started working on spooky cave again now that my school work is over for the summer. Here are the first couple teirs of spears for the upcoming update. None of the super rare ones are shown :o

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Path of Kami: The Evolution of the Lore

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Family band complete!

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.