Game
The Spooky Cave
11 years ago

Update 0.37


This one has a good amount of bug fixes, unfortunately it is a couple days late because of my other obligations. Sorry if you have been having issues or are still having issues.

In addition to bug fixes I also nerfed spirit time but made it faster; Made it so certain npcs only show up on later floors; Made some monsters much harder: Slowed down the bow, but also made it faster; Made good armor rarer; And finally added a secret item.

The game is much harder now … eenjoy! :)



0 comments

Loading...

Next up

Development is back I’ve started working on spooky cave again now that my school work is over for the summer. Here are the first couple teirs of spears for the upcoming update. None of the super rare ones are shown :o

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Explosive domino effect

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

ooh yes..