Game
Platform Creator




4 years ago

Update 0.40b

Now u can load external textures for themes and characters, create a theme or a character an share it.


// Changes
* Solid, semi-solid floors, new semi-solid Alternative floor, lava and water are now handled in different layers.
* Semi-solid floor and alternative floor is tiled the same as the solid floor.
* Display creation date on every level in online mode.
* Adjusted the mechanics of the wall jump.
* Adjusted waterfall physics.
* Adjusted physics of quicksand.
* Adjusted the erase depth in Creation mode.
* Adjusted physical spring side.
* Adjusted the speed of the character with Big ability.
* Modified the way to create shard (pieces of blocks).
* Display number of enemies, items and chests that have been collected in game mode.
* Display life bar in Edge.
* Skills in their reduced form can be placed in container blocks.
* Change sprite to Rotating Tapes.

/// Aggregates
* Loading external textures for themes and characters.
* "Store" button in the main menu for loading and downloading themes and characters.
* Change theme and character button in the main menu and in Creation mode.
* Alternative Floor - Floor with collision only above (semi-solid).
* Buttons to increase and decrease per year in online mode.
* Enemy that supports 2 stomps (Doble Pincho).
* Normal Minion enemy that does not fall by the edges (Smart Minion).
* Enemy Beetle can walk upside down.
* Enemy bomb is activated by being close to the character (Bomb Kamikaze).
* Ice block (slippery).
* Alt + P command to capture screen (saved in Screenshoots folder).
* Locked Gates (press the middle mouse button on normal gates).
* Variant of all abilities in reduced size (in this way they will move depending on the ability, press the middle mouse button on large skills)
* Node to create routes that move almost any object over them.
* Added Profile and points system to be ranked.

/// Mechanics
* Enemy bosses can carry some item and drop it when defeated.
* Hidden container Blocks can be hit by heads or blocks.
* Enemies die when they are crushed or when they are inside a solid.
* Fragile Yellow and Red platforms are now semi-solid.

Rotating ball, rotating laser and fire chain can now be placed at different starting angles, in addition the ball radius and rotating laser can be changed, pendular motion for the added rotating ball.



0 comments

Loading...

Next up

Some advances in the android version for platform creator, virtual buttons, keyboard implemented and fixed access to online mode.

Platform Creator port previews to Unity.

Done:

-Basic animations.

-Jumping physics.

-Acceleration.

-Drift.

-Collisions with solids.

-Slopes physics.

-Circular slope physics.

If you have any suggestions to add objects to the game you will be welcome, i was thinking in a slippery floor and a skill that takes away all the skills that you have something like an anti-skill.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Just a Pico sprite

Demonstration of the spells and their effects :)!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?