Game
Project City
10 years ago

Update 0.6.0


Greetings, my dudes!
Project City has received a new update.

Changes:

  • The loading time has been reduced to under 15 seconds, depending on your hardware and internet connection

  • The city is now bigger (900 Buildings)

  • You are now able to look around more freely using your mouse (FPS-like)

  • More neat post-processing fx

		
			More updates will come in the future!
If you have suggestions for new features,
feel free to leave them in the comments.
		
	

So Long,
Lé Nugget.



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Werehog transformation process. #sonicunleashed

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

An infected room from the second part of Cybel ! Are you up for some cleansing?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!