Version 0.6 is here! Multiplayer experience is smother than before. Also there are new characters and a new map!
Check it out!
Changelog:
News
Migrated to Unity 2017.2.2p2
Updated and improved network code
Increased max ammo in all weapons
New bonus map: Melita defense
New medieval purchasable item: catapult
New characters: praetorian, rebel and barbarian (only on Melita Defense bonus map)
New playable character: Lucius
Character controller improved
Added fading effect on defeat
Added ammunition to medieval playable character’s store
Build size reduced
There is no respawn anymore if there is no ally building left (Assault, Defense and Survival game modes)
Megan’s soldiers are now regular soldiers and she can’t buy machinegun soldiers, antitank soldiers and assasins
Jason and John’s soldiers are now marines, they can’t buy anti-riot, gunners and assasins
Non-soldier playable characters can’t buy machinegun soldiers, antitank soldiers and anti-riot
Death sound effect is not playing in all deaths, saving audio resources
Outpost defense: removed one boss and fixed helipad’s collisions
Added/changed limits to marines, several archers and sorcerers
Fixes
Fixed game mode names in multiplayer menu and in scoreboard
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