Game
FNF ONLINE VS. Hank Challenge - Psych Engine Port
3 years ago

Update 0.6.2 changelog:
- Fixed inconsistencies in important character animations in UMM's online play.

- Fixed Tutorial's camera positions in the custom stage variant of the Nevada stage.




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THE BANNER IS ACTUALLY GOOD NOW!!!

I Just released a FNF ONLINE VS. Hank Challenge Psych Engine Port Demo and I really want to get some feedback on it. I want this port to be the best it can be.

Thanks in advance - AppleHair

https://gamejolt.com/games/hankpsychport/745090

#fnf #fridaynightfunkin #madnesscombat

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Chiaki Nanami!

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)