Game
Clash of Aggression
6 years ago

Update 0.6.6 - expand and see the news!


Update 0.6.6 is finally here.

The main change in this update is that now you are able to select your enemy in most maps.

clash_of_aggression_22_06_2019_10_05_52.png
clash_of_aggression_22_06_2019_10_06_29.png

Each map has one or more recommended enemies: the original enemy team intended for that map. If you don't follow it... well, it may be dangerous . Also, before the map selection, you can set the difficulty and the arcade mode:

clash_of_aggression_22_06_2019_10_05_26.png

Finally, the network code has been updated and is now using the Mirror library. It has been tested on a local environment (Cable vs Wifi) and on the Internet and it is working better than ever!

Check the changelog for the rest of news!

Full changelog

News

  • Migrated to Unity 2018.4.0f1 LTS

  • Updated network code to Mirror library

  • Watchman and guards are now pikeman

  • The knife is now available at the begining of the game for modern characters

  • Backward walking speed reduced

  • Added dinosaur boss

  • Added game mode settings panel before map selection

  • Added arcade mode setting and difficulty selection to game mode settings panel

  • Added enemy army selection panel: army of darkness, dinosaurs invasion, medieval army, medieval bandits, medieval crusade, modern army, spiders, zombie invasion

  • Übertank limited to one unit

  • Medieval Defense map redesigned

  • Flamethrower cost lowered to 1000

  • Flamethrower soldier cost lowered to 700

  • Gunner cost lowered to 150

  • Poisonous stalker spawn rate lowered

  • Removed Jessica playable character

  • Removed old Depth of Field effect

  • Removed hell difficulty option

  • Removed wandering effect of vehicles after end game

  • Level requirement of M249, flamethrower and fireball spell set to 2

  • Level requirement of Anti-tank, meteor (superweapon) and grenade launcher set to 3

Fixes

  • Fixed dinosaurs on network

  • Fixed reload action while shoting

  • Fixed normal difficulty on network



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