Game
Thirty Hours During Breach
8 years ago

Update 0.7.0 is now available!


Changelog:
-Decreased Gate’s loading power time at Class-D Personnel
-Changed font in some places.
-Added movement detector in vent system for SCP-173
-Small improvement to Stage 4/5 minigame
-Increased power usage in closed doors and vents.
-[DATA EXPUNGED]
-Improved a little bit saving and buttons in options.
-Added warning in options menu. OPTION MENU IS STILL IN EXPERIMENTAL STAGE!

Bugfixes (I hope it works now properly):
-Enable to turn on light, when doors are closed.
-Unknown death
-[DATA EXPUNGED]



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

art comission.

So here's the first of the zodiac signs i will make for the next weeks.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Shuiro Haname. #Commission

Commission for @ShuHaname

it happens

Only true badasses may pass! #conceptart #art #gamedesign

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669