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Update 0.8.5 The game will now remember the settings you had set before you quit the game! All of the data will be stored conveniently in a file, which can be found in "C:\Users\YourUserName\AppData\Roaming\MMFApplications".
Update 0.8.7 Players can now plant their own walls! The opposite player and enemies will not be able to pass through. The player will have to use a bomb to get through. Also there are some minor bug fixes!
Update 0.8.6 + a nice little boot up animation + smooth transitions + now you get information about what's happening when the map is generating * fixed so that you don't spawn next to a mine * all mines won't stop working when one is destroyed anymore
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Cash Banooca










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