Added encyclopedia and settings buttons to shop window
Added tooltips for shops and encyclopedia
Added shadows for things displayed on interface boxes
Added compression of resource files, dropping game size by around 400k bytes
Changed encyclopedia menu to something more neat
Changed records screen a little
Changed missile particle trail to be larger
Changed shop window layout around, randomized the greeting, and made it appear with a little more flair
Changed point award popups to not require the score viwer
Changed missile speed cap to always be 8 instead of 1-5
Changed speedup rate of missiles to increase more gradually as opposed to in bursts
Changed the way missile guard works entirely; builds a damage-negating charge of phantomHP0.1combo when destroying phantoms, cap raises by 10 per upgrade
Changed base price of missile guard from 0 to 10, mainly to discourage early-game buying where it’s hardly useful
Changed price of missile scanner from 5 to 3
Fixed missile speed not resetting when bouncing off blocks
Fixed crash when selected fullscreen mode is unsupported by the display
Fixed displaced deflector when canceling out shop warp with right click + displaced cursor at the start of auto-warp
Fixed encyclopedia still IDing deflector as H01, cannons as H00, and phantoms as E0x
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Bandana Dee the Dream Friend
art comission.
Runestones: from concept to in-game model🗿
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
I was bored, so... ManutKat.
The whole squad is here!
Interested? Follow me!
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens










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