Fixed: Squoodword and Cursed Squoodword softlocking the game when you get killed near the end of their respawn timer.
Changed: Cursed Spongey Bucko to not make any breathing sounds once he sees you.
Fixed: Squoodword and Cursed Squoodword softlocking the game when you get killed near the end of their respawn timer.
Changed: Cursed Spongey Bucko to not make any breathing sounds once he sees you.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Update 2.627
New challenges & new effects!
Regional Bulbasaur. #Pokemon
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
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