Game
FEAR FABLES: SWAMPED

1 year ago

UPDATE 1.0.2


Added pause and options menus (I reiterate, 1.0 of this game was finished in just under a week, lol)
- Added Pixelation Effect Option
- Added Display Mode Option
- Added Display Resolution Option

Added a text prompt when destroying the totem
Minor balance adjustments
Updated the game's logo



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Well, @gamejolt decided this game is a fangame (which, while it is heavily inspired by what a series I love used to be, it is not a fangame, there are no direct connections to it), so, this game may not have a release on Gamejolt after all. Neat.

The new update is officially planned out and set in stone. It's going to be a bit of a departure from the main game, gameplay-wise, and going to take some time. To compensate, it will act as the game's sequel and the conclusion to the story. See you soon.

September 13th. For real this time.

SWAMPED OFFICIAL RELEASE

Have another sneak preview at one of the other cast members of my upcoming #fnaf inspired game.

Still on schedule to release on the 20th.

How do we feel about gambling in our horror games

(We have pinball, too, but that's for later)

No character teasers today, so have a peek at the work-in-progress environment instead.

After a few slight delays, #CasinoCasualty will be released before the end of the month.

Making steady progress on all the new content and Quality of Life changes for Casino Casualty's upcoming Steam release. Aiming for February, ideally, but not setting any firm dates yet.

Making progress. There's a lot of modeling left to do for this update, unfortunately. But we're getting there. Slowly.