Added pause and options menus (I reiterate, 1.0 of this game was finished in just under a week, lol)
- Added Pixelation Effect Option
- Added Display Mode Option
- Added Display Resolution Option
Added a text prompt when destroying the totem
Minor balance adjustments
Updated the game's logo
Next up
After a few slight delays, #CasinoCasualty will be released before the end of the month.
Oops, I did it again.
I really want to do a FNaF World game.
Making steady progress on all the new content and Quality of Life changes for Casino Casualty's upcoming Steam release. Aiming for February, ideally, but not setting any firm dates yet.
SWAMPED OFFICIAL RELEASE
Well, @gamejolt
decided this game is a fangame (which, while it is heavily inspired by what a series I love used to be, it is not a fangame, there are no direct connections to it), so, this game may not have a release on Gamejolt after all. Neat.
How do we feel about gambling in our horror games
(We have pinball, too, but that's for later)
September 13th. For real this time.
Have another sneak preview at one of the other cast members of my upcoming #fnaf inspired game.
Still on schedule to release on the 20th.
No character teasers today, so have a peek at the work-in-progress environment instead.
I have started working on a sort of a personal game jam. Expect a new, paid game release by the 20th. Inspired by #fnaf both visually and gameplay-wise but otherwise unrelated.
Just kinda needed a break from other projects.
Pic related.













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