Added pause and options menus (I reiterate, 1.0 of this game was finished in just under a week, lol)
- Added Pixelation Effect Option
- Added Display Mode Option
- Added Display Resolution Option
Added a text prompt when destroying the totem
Minor balance adjustments
Updated the game's logo
Next up
I have started working on a sort of a personal game jam. Expect a new, paid game release by the 20th. Inspired by #fnaf both visually and gameplay-wise but otherwise unrelated.
Just kinda needed a break from other projects.
Pic related.
Some lighting and visuals updates.
I'm on the brink of losing almost everything I own. If you need a 3D Model made, or a set of 3D Models, check out my Ko-Fi commissions. I do #FNaF Models for pretty cheap.
4 slots open. #commissionsOpen
SWAMPED OFFICIAL RELEASE
Have another sneak preview at one of the other cast members of my upcoming #fnaf inspired game.
Still on schedule to release on the 20th.
No character teasers today, so have a peek at the work-in-progress environment instead.
Started and finished a hypothetical model of an Adventure Molten Freddy in less than a day, and even animated it a bit.
I miss FNaF World...
How do we feel about gambling in our horror games
(We have pinball, too, but that's for later)
I took a week off from developing other things to prevent burnout.
I made this instead.
It's dumb.
Play it anyway.
Oops, I did it again.
I really want to do a FNaF World game.
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