Added pause and options menus (I reiterate, 1.0 of this game was finished in just under a week, lol)
- Added Pixelation Effect Option
- Added Display Mode Option
- Added Display Resolution Option
Added a text prompt when destroying the totem
Minor balance adjustments
Updated the game's logo
Next up
Well, @gamejolt decided this game is a fangame (which, while it is heavily inspired by what a series I love used to be, it is not a fangame, there are no direct connections to it), so, this game may not have a release on Gamejolt after all. Neat.
SWAMPED OFFICIAL RELEASE
September 13th. For real this time.
Took a day off and made another Adventure model. Ennard, this time.
God I miss FNaF World.
No character teasers today, so have a peek at the work-in-progress environment instead.
Have another sneak preview at one of the other cast members of my upcoming #fnaf inspired game.
Still on schedule to release on the 20th.
I have started working on a sort of a personal game jam. Expect a new, paid game release by the 20th. Inspired by #fnaf both visually and gameplay-wise but otherwise unrelated.
Just kinda needed a break from other projects.
Pic related.
How do we feel about gambling in our horror games
(We have pinball, too, but that's for later)
After a few slight delays, #CasinoCasualty will be released before the end of the month.
The game page for my next game release, the FNaF-inspired "CASINO CASUALTY", is live! It is set to release on September 13th, should everything go according to plan.
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