In the previous update I thought I fixed all the bugs, however I just created a worse one. However, now there shouldn’t be a problem for lower level machines that brakes the game and restarts levels because the physics of the elevator couldn’t keep up with the player physics. Other than that, nothing new.
Next up
Update 1.03, The pink room update! Game now has level selection menu, fixed credits, a pink room, and small tweaks and fixes to typos among other things.
Made a DIY mocap solution using Sony Mocopi + Meta Quest Movement SDK. Any thoughts?
Just released an open source first person interaction toolkit. If you want to make your own walking sim adventure game, this is a great place to start! https://github.com/stevenharmongames/O3DE-FirstPersonInteraction…
Awkward got an honorable mention, that's pretty tight.
Gonna be showing off Payment, my AR thing I made recently live at the Micro Beaf this Thursday in addition to a lil' interview. If you want to check out some cool animations visit the www.youtube.com/@beaf_fest Youtube channel for more info.
Any indie devs in Taiwan who didn't get to make it to the games showcase in Yuanshan this past weekend? I'm here for another three weeks.
I'm hosting a free indie arcade event in Denver Fri Aug 29th 6pm @ The Far East Center, swing by if you're in the area!
Doing some bedroom virtual production for my upcoming project Zotto
New thing out, check it out if you'd like :3
Thanks to everyone who came out to my Indie Game Fest at Teahee in Denver, CO. It was better than I could have imagined.










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