Next up
ASPCT v3.0 Update is now out !
It got some major gameplay, UI & UX changes along with improved pacing and difficulty level of the game • based on user feedback !
Flight Matrix includes dual camera support for RGB and depth imaging, independent camera control, customizable output settings, and various graphics presets. It offers real-time sensor data and collision detection, & unlimited configuration save slots.
Before you get started, there's some basic things you must do to set this up. Here's a step by step guide on what to do ! If you want to know how I made this, then check out the video log here : https://youtu.be/eZsCsYieYC0
Update 1.2.0
What's New:
• Support for Nvidia DLSS, AMD FSR, and Ray tracing. • Windowed mode with independent resolution control. • The drone now automatically descends during warm-up.
The ability to be in control of a football game, where you control the orientation of the field with a ADXL345 and an Arduino. Pair it with some gloves and you have a VR like experience on a budget !
How I made it : https://youtu.be/eZsCsYieYC0
A little glimps of what I have been working on for so long !! INTERCEPT | CHP I - DESTINY is coming out next week (hopefully) Be sure to ckeck the devlog for more details !! #Stay_tuned
Bandana Dee the Dream Friend
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Cash Banooca











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