Game
Flatpormer (Prototype)
7 years ago

Update 1.2.1


1.2.0 came out just a day ago - but it seems like it had a few… errors. So here’s 1.2.1, hopefully the final version of this game!

  • Fullscreen works properly now

  • It’s now possible to switch between Fullscreen and Windowed by pressing CTRL + F

  • Removed Testing Tools left in by accident…



0 comments

Loading...

Next up

Introducing merging, the current main mechanic of the game! You can pick up enemies and merge them into your slime-self, up to 3-5 enemies at once, granting you new abilities

Heavily being worked on but I feel like this'll make the game a lot less boring

Happy new year!! My current plan is to release Second Rush during this year, so that's exciting! I'll be trying to post more dev updates here too as a resolution + expanding the team. I hope your year has been great and that this one will be just as good!

Definitely gonna post a bunch of concept art during times where I can't work on games, so here's some for Flatpormer !! The meteor that starts off the whole adventure

art comission.

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Another house i made long time ago.

Microsoft Windows XP Unprofessional (windows logo prototype)

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Made my first ever animation.