Changes:
Fixed the dialogue a bit.
Fixed the “word attack”. (Sort of, I think?)
Added new attack.
Changes:
Fixed the dialogue a bit.
Fixed the “word attack”. (Sort of, I think?)
Added new attack.
Ok so I need ideas. So someone complained that the game was too *easy*. Thus, I’ve decided to create a “hardmode” of sorts, and, I’m looking for ideas on how to improve the game. BTW:
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Among us_into Madness
:] me sigue sin gustar
:] I still don't like it
Cozy snow house i made a while ago
(sound ON 🔊) We changed the tree harvesting selection sounds. Again.
Should we stop already? Let us know!
Find out more about the game on Steam:
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