Game
Sanstale
10 years ago

Update 1.2 released.


Changes:

  • Fixed the dialogue a bit.

  • Fixed the “word attack”. (Sort of, I think?)

  • Added new attack.



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Ok so I need ideas. So someone complained that the game was too *easy*. Thus, I’ve decided to create a “hardmode” of sorts, and, I’m looking for ideas on how to improve the game. BTW:

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Shuiro Haname. #Commission

Commission for @ShuHaname

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Among us_into Madness

:] me sigue sin gustar

:] I still don't like it

Cozy snow house i made a while ago

(sound ON 🔊) We changed the tree harvesting selection sounds. Again.

Should we stop already? Let us know!

Find out more about the game on Steam:

http://bit.ly/AtS_New_Sounds_GJ