Game
Gigaform
10 years ago

Update 1.2


I should have bundled 1.1 and 1.2 into one update but I did not think I would have this much free time today. In any case, here’s what the update brings/changes:

  1. The spike and particles no longer disappear once they travel a certain distance behind the player

  2. Changes to the jumping so it doesn’t feel as “snappy”

  3. Continued adjustments to difficulty

  4. Stuttering is now almost nonexistent

Gigaform will be recieving one final update before I move on to the next project. This update will be pretty significant in comparison to the first two, hopefully. Expect it to be uploaded within the next few days.



0 comments

Loading...

Next up

Another house i made long time ago.

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Family band complete!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

Regional Bulbasaur. #Pokemon

I made a small jungle house.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!