1.3.0 - Click Cannon Unlocked
Click Cannon Available for 50,000 Weapon Cubes
‘Overpowered’ makes waves spawn faster & fireworks shorter
New damage sensitive Explosion Sparks
Yellow ‘Gold Overpowered’ indicators showing how many upgrades you can afford after a Promotion
Click Launcher Weapon Augment: Rocket Speed
New Hotkeys:
—- QWE = Weapon Idle modes
—- H = Click Pistol Upgrades
—- Z = Buy mode
—- C = Unlock Active AbilitiesRainbow Ball gives 5 minutes worth of maximum Gold/sec for session/timeline (More Gold! Scales Better!)
Added bubbles sound effect to Rainbow Ball (with custom volume slider)
Artifact Prices above 75,000 have a much lower curve now (Spent cubes will be refunded)
Replaced Rocket Explosion
Special Bosses for Waves 4000 & 5000
Removed black background from alert messages
Click Pistol Weapon Augment: Spawn Gold when shooting Weapon & TimeCubes
Removed Some Team DPS Artifacts to make it end on a round number
Active Abilities pause when watching a reward ad [mobile]
Added Maximum Damage to reward ads [mobile]
Rainbow Reward Ads give the reward with much greater reliability [mobile]
Reward Weapon Cubes are offered based on the Weapon Cube Start Wave [mobile]
Cloud Save will always use the furthest ahead save
Active Ability cooldown displayed on buttons
Added Night Mode (available in the options menu)
New arena creatures
Re-balanced Weapon Augment costs
Changed Flak Cannon color from yellow to orange
Fixed wrong placement of rocket explosions
Click Weapons can be disabled
Added drop shadow on Crosshairs
Volume Sliders work as expected now (50% is actually half volume)
Added ‘Time Rifters Trading Cards’ promo image
Reset All Progress will Un-Pair if cloud is not reachable
Ability Progress Timers were causing lag [performance]
Idle Targeting Speed Connected to Automatic Fire [Bugfix]
Weapon Augment Progress indicators don’t show 100% when you’re actually at 99.9% [Bugfix]
1 comment