Nerfed W. Foxy, now he should be able to be dealt with even at max difficulty.
Added Battery Limit to the Custom Night, which simply controls the limit of your Flashlight Battery.
Added randomization to the Custom Night, which is pretty self-explanatory, just randomizes the AI of each animatronic and the extras.
Next up
The 0.5.0 Devlog!!!! (WHAT IS GOING ON?!?!?!?)
Been finally getting back into actually working on this mod again. Here's the video on YouTube if Game Jolt's video player is being weird: https://www.youtube.com/watch?v=8MCFWeKHJec (This is one of the random events that can occur.)
Here's a small teaser for an upcoming area that you'll get to explore in the 0.5.0 version of IIW 1! Collect toast, capture a ghost and smuggle eggplants in... the Lost Diner! (distant clapping from me in the audience wearing a paper bag over my head)
It's been a while, so here's a video showing off the Debug Room and the Customizer.
(Be aware that things might end up changing in the future as the mod is still in development.
YouTube Upload (if Game Jolt's being weird): https://youtu.be/0GrSqnkWISQ
Hello, hello! The 0.4.0 Version of FNaFb 1 If It WAS is still being worked on at the moment, but have some pictures showing off the two new weapons coming with the update!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
Have a good Boi
Runestones: from concept to in-game model🗿
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
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