Game
Trive
11 years ago

UPDATE #29: Fixes and Enemies

Several crash fixes have been implemented in the latest release. Also, the floating skull enemy has been added to the map. It is there temporarily just for fun! -VortexVoid




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UPDATE #25: Random Terrain Generation Work is currently being done on random terrain generation. Take a look at some notes: Demo coming soon.

UPDATE #19: Hover Vehicles We just wanted to show the hover vehicles that will be featured in the neighborhood. Each street will be one-way, but that won’t stop you from going the wrong way, crashing and causing a massive fire. -VortexVoid

UPDATE #26: Terrain Sneak Peek Check out a screenshot of the random terrain-generator under development!

Happy Holidays Update! Happy Holidays! Today Alpha version 003 was released! This includes the following changes: -Overhauled lighting system -Resource clusters -Randomly generated terrain Enjoy! -VortexVoid

UPDATE #27: Finished Terrain The new terrain generation algorithm is finished. It randomly generates and is much more efficient than past methods. Expect the next playable release soon. -VV

UPDATE #7: Enflame Skill! Hello *Rive*rs! Enflame is one of the many skills that become available to tribe chiefs. New skills are unlocked as the number of tribe members increases. Have a great day! -VortexVoid

UPDATE #21: Latest Screenshot! Enjoy the warmth! -VortexVoid

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-