Game
Ponder
7 years ago

Update 3/18/2018 (Ponder page repost)


Ill find a place to throw these updates soon enough, for now ill put them in my game pages.

So I’m going to be active in the community again, I’ve basically spent the last 2 months focused entirely on learning drawing and programming, basically learning skills necessary for actually making something interesting, as of now I’ve been working in Processing sketches to teach myself object oriented programming so that when I come back to a game engine, ill build real mechanics; NOT walking simulators.

As of now the projects that I’ve been most at it with is Project AEGIS, the minimalist RPG I mentioned months ago, I knew I would never be able to make it real if I didn’t know programming so here I am. Ill continue making little projects (and keep anywho who cares updated) until I can build myself up to a worthwhile game. Wish me luck guys.



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Just a quick exercise

How is everybodies Saturday?

Working on Source-Engine style prototyping textures for Unity. These will be in a public GitHub Repo.

Working on a Mystery Flesh Pit concept

https://www.youtube.com/watch?v=SSayJWPkhDc

Taking some time to update the player arms to support fingers

Im back!

Aegis; Zealot Concept

/r/RearskyDev subreddit up and running!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday