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Update 3: I've finished the Bosses, Spirits and about half of the NPCs, things are coming along quite well. According to the long checklist I have I'm about 2% finished
Update No.2
Finished some sketches for the Main Characters and created a pixel art sprite of what it might look like in game. Next update should focus on Boss Design and Sketches. Any feedback is always welcome.
Update No. 18: Finished the Spirit's sprites and posted a video. Next, I should be starting on NPCs and maybe some dialogue. https://www.youtube.com/watch?v=Ani-zKuXiBA
Update 5: wow, a lot got finished this week. In general, all planning is done and finalized and a teaser trailer was dropped earlier. This might be all I can do for some time while I wait for my computer to be fixed again.
Update No. 12: Not much happened, I've been busy with school so all I did was do Ethan's walk cycle. I also did a random info sheet on Collin. Sorry it's a bit small
Update No 9: This week, I finished walking, dodging and attacking animations for Ella, the archer companion in the second realm, the Air Realm. She'll help you beat the boss of the realm.
Update No. 15: Finished all the sprites for the Main Characters: Collin, Ella, Frank, Bridget, Ethan, Todd, and Renniece. I've also started on the idle animation for the first boss.
Update 6: My computer came back so I can finally start working on sprite art. After some laziness, I got to work drawing walking, sleeping and some dodging animations for the main character, Collin. I'm not too sure about the landing of the dodge though.
Update No. 17: Finished all the boss sprite work. This week, I'll finish the Spirits Art and then post a video detailing this month's progress. Sorry the gif doesn't have a high frame rate :/
Update No. 7: School's back (for me at least), so less things are going to be done between each week. I improved the dodge animation that wasn't shown which looks heaps better. Still doing more sprites for Collin














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