Game
Ease Collection
4 years ago

Update about Ease Collection :D


So, I have decided to make the game free. I understand a lot of the delays could be annoying. (It was supposed to come out Christmas last year) and I am not even sure if I will make the July 25th deadline. (However, over the summer I can guarantee development will speed up). I am planning to expand the team a bit to some close friends who will help with quality-of-life improvements, some levels, and HUGE musical improvements. Mainly @MasterGames31 . Also, sadly, this might be the last Ease game to come out.

Right now, I put off the translations, the rainbow creator final boss subplot, and the random bonuses. I am focusing on the main 4 games and the important bonuses. I have been experimenting with some other stuff on Clickteam Fusion 2.5 but right now, Ease Collection is my definite main focus.



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Next up

While waiting for Ease Collection, check out Bimmy: The Black Bull. It is a story-based boss rush game with puzzles, epic music, and tons of secrets created by @MasterGames31 .

https://gamejolt.com/games/black-bull/931865

Another Ease 6 level sneakpeek

The demo for The Speedman has been released!

Here is a proper sneak peak of the Swamp level from Ease 1, this level is one of my personal favorites.

Current title screen (Settings box is a placeholder). More gameplay screenshots coming soon.

Based on a superhero created by @Vanouper, "The Speedman" (An adaptation of the original Speedman story) will be coming sometime this spring https://gamejolt.com/games/speedman/890055

Cursed centaur...

Its been so long since I have shown actual gameplay footage or screenshots, so heres a "round" of the new Ease 2 prototype. The game has been redesigned to be more arcade-like, with enemies getting faster/firing projectiles faster every round.

August Devlog

This is a special #ScreenshotSaturday for Ease Collection because I just did a MASSIVE art overhaul, hoping to overhaul the music and bosses next. My pixel art skills are slowly improving, and hopefully I can improve this even further.