Update!
Demo coming this this week before the 16th. Not one day late.
The Demo will take place in the second chapter.
If you were thinking twice on supporting, maybe a short demo will help change your mind.
https://www.kickstarter.com/projects/1726961305/at-sea-an-anthology-horror-game?ref=discovery
See you then.
Next up
Update! Both Chapter Demo's are almost done. You see the first 15-30 mins each. Thanks for the follows people! I appreciate it! CH.0 is an exploration, story driven game. CH.1 is a pure psychological game with puzzles. Next update will be the demos!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
We are under attack!
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Microsoft Windows XP Unprofessional (windows logo prototype)
not the greatest house, but it's a house! :D
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarÃa Regla. It is one of the natural wonders of the country!










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