Game
Sister Location: Unreal Engine Edition
8 years ago

UPDATE: Future :P


Hey Everyone!

Firstly, sorry for not being very active and updating you all on how the games progress is going. In the last week I haven’t been working on SL:UE4 because the 2 night demo is finished! Now I know you are all saying “WHYO NOTO RELEASO BRO!?!”. Well I have finished the demo but there are still a few assets that need to be added in and they are taking a while to complete (not sure why but I’m looking into it).
Also I unfortunately won’t be on at all over the next week as I am away on holidays with my family so I won’t be responding to comments (sorry guys).
That also reminds me, comments. Ugh! This is something I’ve wanted to talk about for a while. Every single comment that is posted on the SL:UE4 page I DO ACTUALLY READ. So don’t go spamming your comment or repeating someone elses. If I do not respond it’s because I do not feel it need’s to be answered (or answered again in some cases ._.). So please respect the comments and don’t get annoyed.
Finally I also wanna tell you all something BIG! One of the reasons I’ve been busy is because I’ve been working on cough cough cough 2 cough other games. One of them I am directing and making all assets, story etc. The other I am doing everything! Don’t worry, they aren’t going to affect the outcome of this game at all! I am doing them because I started planning them as far back as December 2015 so I AM going to finish them. Both of the games are going to be both new and refreshing for FNaF gamers to play. One of them is point and click (made in clickteam) and the other is full free roam in Unreal Engine 4 coded by me ( Click here to see a preview of the UE4 one )
So look forward to game pages by the end of the month (I will be posting demos of them both on the same day of the pages being released as well).

Expect a SL:UE4 demo as well by either the end of this month or very early next month! I apologize for the delays…

-Angus

Oh yeah and there is a special guest voice actor in SL:UE4 now. They have done a phenomenal job! ;)



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