Next up
heres the map layout
Sidenote: The Player will not hide in the Entrance, Hallway or Staircase
He can Not Sense has no Sense
Night 2 Selection
I'm Making a Doom Mod Using the Sourcecode of Metadoom
Extras so far
The Enemies So Far, Some have been redesigned from the original MetaDoom
Possible Update?
Luigi Redesign
The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly
One of the Games New Enemies - The Dread Knight
From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)










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