Game
Five Nights at James'
10 years ago

Update


Hi guys! Lately i’ve been having ‘issues’ with my life, which has slowed development down LOADS! So, i’ve been inactive on the development of FNAJ over the last couple of days but i’m still thinking of original ideas for this game. Now, lets get into the meaning of this news report.

I have a Idea, the Huge door (IF You can even call it that) will have a light switch type of thing and when active will blind the animatronics for 5 to 10 seconds, just enough time to lure them away. The vent will be different as there will be a weak vent cover you have to place in front of the animatronics to give you time to lure them away. Hope you like this idea and stay updated by following this game



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Werehog transformation process. #sonicunleashed

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays