Game
Five Nights at James'
10 years ago

Update


Hi guys! Lately i’ve been having ‘issues’ with my life, which has slowed development down LOADS! So, i’ve been inactive on the development of FNAJ over the last couple of days but i’m still thinking of original ideas for this game. Now, lets get into the meaning of this news report.

I have a Idea, the Huge door (IF You can even call it that) will have a light switch type of thing and when active will blind the animatronics for 5 to 10 seconds, just enough time to lure them away. The vent will be different as there will be a weak vent cover you have to place in front of the animatronics to give you time to lure them away. Hope you like this idea and stay updated by following this game



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I was bored, so... ManutKat.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Levels' maps.

Colorful Fox

Happy Late Easter!

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!