Game
Helix Robotics Simulator
7 years ago

Update - Monday


Alright so, some pretty good progress has been made.

The game now has all of the events that occur on the first workday scripted and working. Which means, from starting a new game, until the end of monday, it’s somewhat playable now.

The cutscene that plays at the end of the first day is also finished, and I’m working on implementing a time system right now.

5d091a77d6ee9.png

After that, only some minor additions and improvements are left to do.

I think I’ll be able to release the demo in not more than 2 days, so look forward to that!



0 comments

Loading...

Next up

Just letting you all know we take our game development very seriously.

don't ask, I don't even know

Announcement + Teaser

Updated Game Page (probably not final)

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I-Buki

Mio-Da!

Ibuki Mioda!

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Rockin the Guitar, an Axe like Guitar I made for my Uni project