Game
Helix Robotics Simulator
7 years ago

Update - Monday


Alright so, some pretty good progress has been made.

The game now has all of the events that occur on the first workday scripted and working. Which means, from starting a new game, until the end of monday, it’s somewhat playable now.

The cutscene that plays at the end of the first day is also finished, and I’m working on implementing a time system right now.

5d091a77d6ee9.png

After that, only some minor additions and improvements are left to do.

I think I’ll be able to release the demo in not more than 2 days, so look forward to that!



0 comments

Loading...

Next up

Just letting you all know we take our game development very seriously.

Updated Game Page (probably not final)

Announcement + Teaser

don't ask, I don't even know

Bandana Dee the Dream Friend

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.