I started this with the idea of a mega manish platform / puzzle hybrid but as the game has come along i felt that more contol over the aim would be needed to take out those pesk bombs.
The game has been updates with soem new features to help keep the game fair…….by the end of the jam I will hopefully have a fun and interesting game.
Next up
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Another house i made long time ago.
Have a good Boi
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
I made a small jungle house.
New Teasers!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!










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