Game
Knight of the Holy Sun
4 years ago

Update on Knight of the Holy Sun: Enemy AI has now been made more complex. They are also really hard to fight. (At least for me.)




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Updated the map today. The trenches are more fleshed out and I plan to add more detail to them and the map as a whole in the future.

Added a new map. It's pretty basic right now, just terrain and walls. More will be added later.

I have completed the pistol today. Here's a clip from me testing it. The pistol is currently on the Recon class.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184