Game
Knight of the Holy Sun
3 years ago

Update on Knight of the Holy Sun: Enemy AI has now been made more complex. They are also really hard to fight. (At least for me.)




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Updated the map today. The trenches are more fleshed out and I plan to add more detail to them and the map as a whole in the future.

I have completed the pistol today. Here's a clip from me testing it. The pistol is currently on the Recon class.

Added a new map. It's pretty basic right now, just terrain and walls. More will be added later.

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.