Game
JICE

2 years ago

Update on the previous post - dynamic lighting is TOO needy, but I might consider it as a higher-end graphics setting option for the full game. So for now it is a battle between me and static lighting




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Sometimes it does feel like this 😆

Just a cover I made for my side game project.

A bit more design of the second part of the Depot level, now with lighting. Needs additional jellies..

Just jumping around Spaceport, collecting energy

Changed lighting in this part - added LED lamps where the light is supposed to be coming from and fiddled with global illumination a bit more.

Did some more level design this week. Found out that the tutorial tvs broke at some point, while I was improving the interactions system. But if I don't tell anyone that these screens are supposed to show text, nobody is gonna know.. Oh.

Polished the side project a bit more. Added sounds, fixed some ui things, added a movement sprite for the sword, made the enemies fade out on death.

Will add a bit more lighting, but for now finished with this section of the Depot level.

Did some progress on the next part of the Depot. This area is going to be a bit less spacious than the previous one.

Something of an atrium in the middle of an office area.