Next up
Here are the latest screenshots from the second mechanic build. Some of this will change before I release the build for you.
In this case, I added the travel system, downtown Kindness Village, and a village bridge. I will cover this in a video soon
Here are the new screenshots for the second mechanic build. I have added the travel system, village bridge , and downtown. I hope you enjoy. I will cover them in the upcoming update video on August 5th
Side Project: I am making this plugin for you folks that will turn your main menu layout into something that looks like Final Fantasy IX. Keep in mind that I am still working on it and it will be looking different later on. I hope you will like it.
Just a Pico sprite
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I worked so hard to get all four of them to the end safely, but then...
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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