Since I've posted my last update, I haven't had much time to work on the game. Going into the weekend, I should have much more time to work on it going forward.
Other than that, I wanted to include a roadmap for future development.
Once I get a good engine sorted out, the first thing I'm going to do is get movement and light physics programmed in.
After that, I'll probably work on character AI.
Then I'll format the game properly (AI balancing, night format, menus, etc.).
I'm going to be revealing the rest of the characters with future updates, so here's Incinerated Bonnie.
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