Game
SQUAM: A Dungeon And Its Victim
11 years ago

Update still on the way, and what I've been doing in the meantime!


Happy Tuesday everyone!

I know it’s sort of been radio silence for a while in terms of the SQUAM update, but I just want everyone to know that I am still planning on getting it done! And there will be screenshots later today!

To be totally honest though, I haven’t done a ton of work on it this week. The features that I said are working in one of my previous articles are still working. My main concerns now are one major bug fix and the achievement system. The Game Jolt GMS API is totally new to me, so it’s going to take some time for me to understand it.

But don’t think that I’ve been totally lazy this week either! I’ve gotten myself sort of set on a smaller pet project now. You can see a little bit of my work on it at this youtube link.

Thanks for taking the time to read this and, remember, it’s you guys (the players) that keep me developing! Feel free to drop any comments or questions you have in this article or on SQUAM’s Game Jolt Page.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Bandana Dee the Dream Friend

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Shuiro Haname. #Commission

Commission for @ShuHaname

a drawing I did because I was bored😪. But I love how it turned out.😊

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

My D&D art for my family so far (WIP if you couldn't tell)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)