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Game
The Black Dawn
10 hours ago

Update v.0.00010


v.0.00010 Menu & Mechanics Update:

*Quest System (Add Quest, reward for quest)

*Make a quest menu (Cross out and highlight if one of the quest conditions is met, highlight the entire quest when it is completed, the ability to take several quests, visual: name, description, fees)

*Completed inventory (LMB - take x1, Shift + LMB - Take everything, Ctrl + LMB - put x1, LMB in an empty cell - put everything, as well as an inscription with the number of items in the slot)

*Selection in dialogs

*New game skill: "Wrath of god"

*Made finisher in the form of a mini animation for "Wrath of god"

*Completed the full statistics menu (Hp, mana, xp and their maximum variations, achievements)

*An in-game currency has been made (Silver and gold coins. So far, no additional mechanics)

*All game settings have been redone:

1. New visual for volume and brightness settings

2. New mechanics of interacting with them

3. New setting: "Key bind" (The entire interface and mechanics are done. Only the bug fix remains)

*The system of saving:

1. New mechanics for saving rooms

2. Mechanics of saving the entire game (So far only basic statistics and coordinates of NPCs, items)

3. Mechanics of loading the above described saves

Bug fix:

*Fixed bugs with the dialog system due to which the dialog could not be skipped

*Fixed bugs with LMB that caused the punches to fail to recharge and could not be hit.

*Fixed a bug that caused settings to not be saved

*Fixed a bug that caused the settings sprites to not work correctly

*Fixed bugs with displaying sprites in the achievements menu

*Lots of different rewrite



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Hurray!!! The developers of game maker broke my game!!! I've been dreaming about this for so long!

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Today I'm giving my old laptop to my grandfather. I've been with him for over seven years. This is where the very first version of The Black Dawn was developed on Clickteam fusion 2... let's honor his memory with a minute of silence.

Im already working

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June 1st...

Я работаю...

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