Game
Dustbelief Gino's Take
2 years ago

Update (v0.2.3)

Probably last update or at least, last devlog?

I will keep fixing bugs if you find one, but, eh, I don't know if I will make more content for this game.


  • Added compatibility edition of the game

  • Updated project file to version 0.2.3 on the GameJolt page.

  • Added a 'no-hit' option in the menu.

  • Fixed minor bugs (I don't remember them, so eh).

    And that's it, I guess. I was planning to make more content of this game, but I don't know if I will do it now, I think I'm just gonna leave game-dev until I feel like I want to make another game, so... BYE!



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How?!?!?! i want candys!!! :(((

Hello!! Look guys I made a file reader, so now dialogues will be in a .txt file! Please, join my Discord for the complete devlog. Last time, hardly anyone joined when I shared it, and I would appreciate it if you do! https://discord.gg/WPfWGdZY6A

bro- I found this on my gallery when I tried to use MMD in 2018...

LMAO

GIM IS BACK! (My language) Godot 4 is compatible with it! so yeah, I'm back working on it lol

Boom. Finish ruins. (Only Collision)

Yes, maybe some parts of ruins aren't here, but i don't think i will make full ruins so... for now that's good for me and what i need :)

Maybe... Maybe not...

ok, collision is fine and no more overlapping lol

Yes.

Don't worry about overlapping collision anymore! Still working on it though-

ok I switched my engine to godot 4 and I made some remades, first the option script, I recreated everything from 0, so its easier and compatible with gdscript now

also like you see box doesn't have any collision anymore, I made the collision with math lol