Added: A new tip for Goofy Prowler
Added: Missing voice line to a misc extra
Added: A new glovey map to make it more clear where to find SpongeBob
Added: A skip button to the combat tutorial in Patrick's Rock
Added: The ability to skip the cutscene after the prowler tutorial boss fight in Patrick's Rock
Changed: The path to the pebble pile in the Sand Castle mid section easier to find
Changed: The Z axis of Big Lenny's hitbox
Changed: The cooldown on the mayo cannon to be more forgiving
Changed: Pinkies can no longer stun lock you during the final level Krusty Krab boss fight, they will now explode after zapping the player
Fixed: A bug with pausing during the Berry interactions
Fixed: A bug where pressing the ? and up arrow buttons almost at the same time during the surveillance section would spawn two Patricks.
Fixed: A few rendering issues with a few models
Fixed: A navigation issue in Patrick's Rock
Fixed: A rare bug where two bosses can spawn at the same time due to a lag spike of some sort
Fixed: Man ray projectiles rarely turning invisible
Fixed: A typo in the disco floor death screen.
Fixed: The disco floor BP's hitbox not working correctly during the Prawn boss in the Mermalair's boss fight
Fixed: A bug with chaos easter egg text not disappearing after clicking skip in the Sandy's Treedome intro
Fixed: A bug with the cinematic bars in the Surveillance section displaying in the middle of the screen
Fixed: A bug for when Mr. Krabs lunges at Patrick in the Goo Lagoon intro cutscene, he would continue to float across the sky indefinitely
Removed: All prompts after picking up an art piece in Squidward's Monument, felt redundant.
Removed: 32 bit version from the game. Tested it out with the newest version and the terrain issues still persisted. I'm afraid Around the Clock will remain a 64 bit game. To be fair, we never designed the game for lower end hardware, nor did we optimize the game for certain hardware. My only recommendation would be to get a stronger PC if you wish to play the game, there ain't much I can do with my knowledge. :/
Next up
art comission.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Terraria
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Alone Together....
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Path of Kami, running around the shrine area
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