Game
My Hayami-Chan

4 years ago

UPDATE v1.3.0

- Added a new outfit for Hayami-Chan

- Changed the player in the "GO OUT" minigame to look more like the player in the cutscenes.

- New Game Over image of Hayami-Chan




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Closer look at interactions (now with more Tai)

Characters will have different dialogue when you have 50% or more stress when using "Talk".

Interactions are subject to change/work in progress.

When failing a D20 you'll lose 1 friend point with the character.

And if you roll a perfect 20 you will get 2 points instead of 1.

I've also updated the buttons to match the NPC Interaction buttons.

​I know I'm a bit late for Valentine's day, but better late than never!

- New Outfit for Hayami-Chan

- New Item at the Store, Chocolates!

- Added a Trash Can at the Arcade that you can loot for Tickets, 5 times a day.

Coffee Boost

When drinking coffee in the mornings you will gain a Boost..

[read article for more]

Patch: v1.1.0

- When you've beaten the game you can view all the cutscenes/events at the "More" section.

- Game Over screens doesn't close down the game anymore.

Tiffany will give the player hints.

I want each character to have their own unique dialogue option.

What would be cool for other characters to have instead of giving the player a Hint?

If you have any ideas I'd love to hear them in the comments

". . ."

"Who is that?"

New Reward Pack, now with more Twintails

- New Minigame.

- New Outfit.

- Game Jolt Trophies.

- Other minor fixes/changes.

If you find any issues with the Trophies, please let me know.

I was bored and started working on a Hollow Knight engine, a scuffed one.

I used some Castlevania assets because I don't like working with just "hit boxes"

I guess this is just a varient of my other metroidvania movement engine thingy.