Next up
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
My projects i have in mind VS the reality of them. Especially with WISKERS.
I'm very sorry but i'm stepping aside from working on TRTBN VR project (@ryptide_official ![]()
team behind it) as well as TRTBN Remastered project(@TwistedMindGames
team behind it). Due to communication problems and life changes, i can't work on them anymore.
People who grow up and can't read a book, even a page, should be made fun of because there is no way they can go through school without learning basics. Tho reading should be mandatory as a kindergarten, thought by parents early.
These the characters i play well the most. I main now Viscous and McGinnis.
Maybe make the game all filtered?
Wip first room from Whiskers in PSX style
Some screenshots from the Remastered project. Just gonna share.
Making it harder for you.


















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