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Part 2 origins: The guy with a box on his head is myself, depending on the date I was either 17 or 18 I don't remember exactly how it came to, but at one point I had an idea to make it a mask, and a friend did the details on the box
Showing the early build of the menu and such. Also showing what options I currently have.
I thought I'd mix it up a bit with the pre-set names. I was originally going to just have potato for low. The default names are at the start of each pre-set.
That's where the whole "Bacon Beer Box Man" came to when making the model (before I'd even started on UE). As the Bacon's beer design was something I made based off the design from the actual beer box I use to wear why you now got this handsome devil
Just released a playable build of my game, feel free to check it out! https://gamejolt.com/games/Pitofdeath/853141
So I was looking through my photos looking for something and I found another photo of the bacon box head...I believed there was a dick drawn on, and this photo proves it + a nose. so I'll most likely update the texture after the alpha build. Stay tuned!
One of the origins of where the whole box head/beer thing came from. The Bacon's Beer was an old Viscom project I had to do, I decided to make a beer packaging label. I would go into more detail but wow the word limits on this are a bit short...
Video showing the current pre-alpha, found a few issues out while recording this video. The Alpha should be out very soon! Thanks for watching!
A little video showing my pre-alpha build. A slightly fixed up version is on its way this week. Just a silly game not to be taken too serious. Inspired by ragdoll physics and the death pits from Unreal Tournament 2004.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Our work is never over" they said.
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