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Buttons ver 2- jumpscare Test
Grey boxing the first layout for the game, But got very distracted making this arcade tunnel. But its starting to take shape at least.
Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.
Buttons jump scare test shot
JOLLY ANNIVERSARY EDITION POSTER:
Quick look at a new almost functional feature. The game will auto generate the camera display for your map as you build. There's also been some fiddling with the actual night controller to allow customization of the player.
Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.





















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