Game
FNAF Kit

5 years ago

Updated logo design as opposed to the old two-minute Photoshop job. This one I can promise had at least three put into it :)




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working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.

Lightweight object recoloring test. This test is looking at coloring defined areas with as little excess data as possible and uses NO mask maps, alternate materials and does not break object batching (won't melt the PC when you have hundreds of swatches!)

Buttons jump scare test shot

Happiest Day

Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.

fnaf cartoon heads

If you're wondering why the next build is taking so long. here is the answer.

I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.

HAPPY 3RD ANNIVERSARY OF TEMESIS HOAX

Quick look at a new almost functional feature. The game will auto generate the camera display for your map as you build. There's also been some fiddling with the actual night controller to allow customization of the player.