Changes include the following:
Made Roxwell forget how to fully shave
Gave him legs post extremely painful limb-lengthening (He's taller now)
Learned how to pose (More extruciating than the surgery)
Made his sweater simpler to draw

Changes include the following:
Made Roxwell forget how to fully shave
Gave him legs post extremely painful limb-lengthening (He's taller now)
Learned how to pose (More extruciating than the surgery)
Made his sweater simpler to draw
"You better stop starin' at me like that or I'll be sending your ass to a closed casket funeral, ok pal?"
-A shifty Italian-American woman
Well, since I really liked making that Pickle humanization (and since I wanted to make that a dual post but I was unhappy with how his design before this one turned out) I decided to humanize Knife too!
I had this random idea in my head for a BFDI fighting game so, I decided to whip up concept designs. Will this be an actual game? I dunno, maybe.
Made two header things for Assassination Sunday (A game @ThePyroCone is making)
It's been three months, might as well make a new Pickle humanization (I've made so many I actually debated posting this but I also love how this looks soooo-)
Made a new, sleeker logo for Tyrannical Madness! Featuring it's a different font from TF2 and a ✨non misspelled name✨
Whipped up a quick Roxwell sketch to show off that I gave him a new hairstyle!
"100 Points"
I made a logo for @ThePyroCone 's TacFortress 2
"Leafy With A Cigarette"
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