Recompiled this because various improvements have been made to the engine such as some performance enhancements. Visually you probably won’t notice any differences other than a reworked options menu keybindings list, but the game should be a bit more stable (a bug-fix here and there) and perhaps perform slightly better (improved management of various lists), and any occasional stuttering should be far less noticeable (more efficient multi-threaded bulk worker, used garbage collection - interval is still 20 seconds). Enjoy!
Next up
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Terraria
brung back my old oc plus a new one
...they don`t have names yet tho
Cash Banooca
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
Art made for my friend @ungerbibs
. Much love for this <3
Sonic X pixel art.
Added new character illustrations!
#gamedev #screenshotsaturday #madewithunity #unity3d #indiedev #screenshotsunday #rpg #rpgs #jrpg #indiegame #indiegames #steam #gamejolt #dracula #art #digitalart #illustration #unity #sgb #gamedevelopment










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