What Happened?
Hello everybody! It's been a while since I've talked about stuff, but as you can see, the game is in development again! I honestly lost a lot of interest for FNAF and love for the game. But, after actually playing some of the games, I've gotten interested again! I finally have ideas and they are being put into good use.
What is Happening Now?
Development is in full swing and I'm really loving it! This game is going to be a lot scarier than Spring and Co.! It's much more in your face and unexpected than before. I think we could see a release in a few months at most. Maybe even much sooner!
Current State of the Game
Right now, this game is a 2D semi-free roaming game. Their are a few cool mechanics that I've been teasing recently (the most recent teaser as of the time of writing has a lot of stuff). It's been challenging to balance everything and make everything have a use, especially with the extremely complicated AIs of some of the animatronics.
Here are some things that the game will have on release:
Five Main Nights + Bonus Challenge Nights
Custom Night + Extra Challenges
Extras Menu
Cutscenes
This isn't everything, but it's what is planned and or done. I will say this now, there is no requirement to beat the max mode to unlock bonus content as I do not even know if it is possible. It may be on par with some of FNAF's max modes in difficulty. I'll be rewarding people who do it and prove they have done it (video evidence obviously), but I currently don't know exactly how.
I will not reveal the size of the cast, nor the members of the cast, but I will say that they are quite unfamiliar, yet very familiar in the history of the company.
Sign Off
So, that's all I'm saying right now. Hope you guys enjoy the game when it actually releases. I'll be posting more teasers and maybe some gameplay, but right now, I'll be heading out!
See ya!
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