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The least favorite part when I do game dev is when I must change my initial game design in the last minute after all my planning, because of the game engine limitations.

#Devruary

2 bags of..... special... chips I spotted in my journey today of touching grass (lol).

Ngl, I am afraid to know what these taste likes

While I am in a train, why not drawing your OC in front of me for some companies? :3

in a hotel room

on my laptop

looked up to find the most suspicious looking lamp ever

How do I plan a game project?

- 1: Do I have a vision of the wanted result?

Yes: Go to step 2

No: Sketch

- 2: Once sketch done, I create the game project in C3.

- 3: Then, I create placeholders to check what resolutions the assets must be.

#Devruary

When you wake up at 3am and you remember that embarrassing thing you did in school when you were 13

This game is a tribute to a game from my childhood: Vigilante 8.

Choose from a diverse roster of vehicles. Unleash devastating attacks with machine guns, missiles, homing rockets, and explosive mines as you battle opponents across destructive arenas.

My moral paycheck about being a game dev is when people are enjoying my games

#Devruary

"I had a stroke reading that"

I know its been a while, but here is a small video a did based on something someone by the name "matt rose" did

A tool that save me times? Hummmm, I will say Clip Studio Paint.

Because, the Assets marketplace has a lot of ressources to use for my games directly

#Devruary