Ураа, моя игра наконец-то вышла
Yeaa, my game is finally realised!
Next up
Eng: Very soon....
Rus: Совсем скоро....
New mechanics / Новая Механика
Eng: Bear traps will be scattered all over the map. The video shows how they work and how to escape of them
Rus: Медвежьи капканы будут разбросаны по карте. На видео показано ка они работают и как выбраться из них
Rus: Так давно не было постов, я просто брал небольшой отдых. Ладно, итак - это Тишина. Волк что будет в игре.
Eng: It's been so long since I've had any posts, I was just taking a little break. Okay, this is Silence. This wolf will be in the game.
The Final Release of Furcoat'26 is here
Here are the changes compared to the demo:
+Decorative changes(more mountains for example)
+Final Scene now have a small cutscene
+Added Post Processing
+Added a challenges:Blackout and Instinct
That's not all!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Another house i made long time ago.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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