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Route Quartz is by far the laggiest map in the Unity editor. Some chunks of it refuse to load for a minute. Which is weird, because it's not even close to our biggest and busiest maps!
Can't believe I drew this Pokémon fangame map on graph paper in high school instead of paying attention in class... And now, over a decade later, it's the region for my indie game with actual players running around on their own adventures!
2015 Overworld Dreams:
This is the PowerPoint slide I made to hype myself up when dreaming about turning my prototype into a fully explorable world.
Looking back, I can confirm, the game has all those biomes in a playable state right now.
Hope my game's trio lives up to the standards being set today. 🔥💧🌿 #BattleGemPonies
Customize these options to your heart's content! We're always listening for feedback and will keep adding features that make the game more comfy and convenient to play.
(There's already 4 more of these that weren't around when the game first launched.)
We're decorating scenes around the map with little dioramas like this. A gang of sleeping Frufang can be found in this cozy corner of Dank Cave. (probably resting after some wild party)
There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.
Which color for the background border looks best?
This is what we're talking about when we say "we need time to polish"! ✨ We're at the stage where placeholders get gorgeous makeovers and the world starts to look and feel official. #pixelart #monstertaming #indiegame
It's Officially ON!! 🔥 #BattleGemPonies Welcomes in the Year of the Fire Horse!🔥🐎🔥
Due to the excessive amount of bugs found in the latest build that took many years to create, we have henceforth decided to abandon the Battle Gem Ponies project in favor of starting a new clean-slate project featuring cybernetic bumblebees at war. 🐝










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