Changes:
Lowered most enemies HP
You can now save by interacting with the cart in the main room during the nightshift
Lowered Mutated Roach evasion rate
Fixes:
Foxy appearing twice when certain interactions are made
Missing character sprite for an event that occurs after meeting Giovanni for the first time
Ability to walk into the void during the nightshift
Repeating Jimmy's substory
Rats moving into room switching triggers
Investigating:
Seemingly random(?) freezing during the intro
Error softlock when entering a minigame
Name input window being too large
Planning:
Less trash to clean up during the nightshift
Making the nightshift less dark
Fixing characters images flashing out and in when switching sprites
Adding more ambiance to nightshift
Ways to switch cleaning tools without having to backtrack to the main room
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