Next up
V. 0.6.0
--Update list--
- Pre final battle
- 1 new level
V. 0.5.0
--Update list--
- New 4 levels
- Rework some skills
- New Artwork (from https://imgcreator.zmo.ai/)
V. 0.3.0
--Update list--
- End of section(chapter) 1
- Owning units can be denied
- Show unit options on click
V. 0.2.0 on board.
--Update list--
-New Artwork (from https://creator.nightcafe.studio/)
-Investigate mode
-Deck custom
-Card list
-Rework turn pattern
-Save system
-Fix a lot of bugs
--Under development--
-Character selection
-Section 1 in investigate mode
V. 1.0.0
--Update list--
- The end(maybe)
- Last boss fight
V. 0.3.1
--Update list--
- New card image
- Card balancing
- Adjust UI
V. 1.1.0
--Update list--
- Last level
- The end of their journey
V. 0.4.0
--Update list--
- New 3 levels (Include boss)
- New main character
Sorry for the inconvenience, saves from the previous version of the game cannot be used.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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