Game
Those Nights at Yortusin's: THE HORDE REVAMPED
8 years ago

V 1.1.5. RELEASED


I just released the Version 1.1.5. update. This adds some new stuff.

NEW CONTENT

Time challenges mode added, for now it won’t be too challenging.

Made HARD MODE more difficult again, so that it actually feels worth playing.

Made it so that hopefully you guys can see the new icon, unless the icon for the game is a specific size. Then it will remain the normal icon. But for now, you can actually tell the game version apart from the rest.



0 comments

Loading...

Next up

I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.

Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...

Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)

Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :

Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)

SCREENSHOT 1

CAMERA 1C TEASER

SOON...

The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...